The third Dimension ...


On this page you will find everything I created in 3D space. From the movie character Marshmallowboy and textures for Microsofts Flight simulators airplanes to simple 3D-objects and scenes.


Click on the desired topic to view it:

Google Matrix

matrix

I did this work during my study abroad at LYIT in Ireland. We had to create a Goolge Logo, that fits into a well known enviroment from film, game or other media. I decided to take the well known rooftop scene, from "the matrix". The whole scene was modeled, textured and reworked with Blender 2.49 .

Marshmellow Boy

marsh

The Marshmellow Boy was developed for our filmproject Ghostblasters, in "Medieninformatik 2". As seen in the filmlet Marshmellow Boy wasn't just modeled, we added facial expressions that turned him from the sweetheard of all children to a gigantic bad Ghost. The Marshmellow Boy was completely modeled and animated with Blender. I made the textures of the hat and the bib with Adobe's Photoshop and linked it via UV mapping to his body.

The Trap

trap

The trap was made during the summer term 2009 like the Marshmellow Boy in "Medieninformatik 2" for the Ghostblasters project. The trap was made with the boxmodeling procedure and i texturized it with some standard materials of Blender. I also animated the trap in two different ways. We decided to use one animation as seen in the filmlet.

Typodance - Disco

typo

I developed this little filmlet in summer term 2009 at the University of Arts in Bremen. It was made for a basic design course as the last project. We were supposed to use the letters ACDENOPTY with the "Gill sans" font. We must use black and white color and let the letters dance. Furthermore we should orient on other exercises we did before in the semester. At last i decided to make a 3D animation.